1.1 mega patch


Balance & Exploit Fixes

  • The "Infinity" Exploit Patched: Fixed a late-game math break where hoarding massive License counts caused the engine to calculate Infinity $/sec.
  • License Scaling Cap: Capped the Franchise Price multiplier at 250 licenses (scaling now stops at roughly 1.8×10^24). The Production multiplier remains capped at 100x.
  • Production Tracking: Fixed a background tick issue that was occasionally double-counting production.

UI & Quality of Life

  • Smarter "Buy Max": The Buy Max button now shows you exactly how many upgrades you are about to purchase (e.g., MAX (×5)). If you can't afford any, it clearly displays MAX (×0).
  • Global UI Restored: Fixed a visual bug where the Global Stats counter was disappearing. It now properly displays below your reputation bar.

Under the Hood

  • 100% Standalone (Ad SDKs Removed): Completely ripped out all third-party web portal SDKs, ad trackers, and external cloud syncs. The game is now fully independent, ad-free, and saves securely straight to your browser's local storage.
  • Background Performance: Massively optimized the global stat syncing to reduce background network requests, making the game run significantly smoother if left open in a tab for hours.

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